![]() ![]() Your goal? Survive 60 seconds on each of the game’s six levels. Accompanied by a wonderful, blood-pumping soundtrack by chiptune hero Chipzel, Super Hexagon’s gameplay involves rotating a triangle around a hexagon as you frantically attempt to avoid the walls that are hurtling towards you. If you were to refine gaming to its simplest, purest level, you would probably be looking at Terry Cavanagh’s minimalist 2012 game Super Hexagon (iOS, Android, PC). So, I ask you, can there ever be a truly perfect, utterly flawless game? ![]() Even Dark Souls, which I pretty much worship, has glaring design flaws which fans just have to live with (COUGH COUGH Bed of Chaos COUGH COUGH). Don’t get me wrong, I enjoyed the Batmobile, but when every single story mission has you using it to blow up hordes of drones, it does get a bit much. Batman: Arkham Knight is without a doubt a 10/10 game and one of my all-time favourites, though developer Rocksteady were so intent on their innovative new Batmobile gameplay that they overdid it a blemish on an otherwise perfect piece of art. Sometimes, that ambition just goes too far. As developers push for unique gameplay and more realised open worlds, their ambition, sadly, simply cannot be met with optimum, real world results. In our age of PS5s, Dreamcasts and LeapFrog tablets, can a game really be flawless? Certainly games have come close, Grand Theft Auto V for example, but with many big games these days being rushed out with a plague of tecnhical problems and design missteps, that goal of absolute perfection is seeming harder and harder to achieve. ![]()
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